![]() ![]() In GRFS you play as a member of an elite, special-forces team simply known as “Ghosts,” unit codename “Hunter”. This long development time allowed them to do it right and let me tell you, Ghost Recon: Future Soldier does a lot of things right. I am really glad that the developers at Ubisoft Red Storm, Ubisoft Paris, and Ubisoft Bucharest took their time to get Future Soldier working and looking great. When a game is rushed, everyone loses the publisher, the developer and most importantly the consumers. In my opinion I would rather see a game delayed for polish and quality than see an inferior product released into the market. Typically, I find that delays do nothing but change a marketing strategy which has no bearing on whether or not a game is any good. As I’ve said before, I am not personally dismayed by the delays that plague most games in this industry. As those dates came and went and the release was pushed back time and time again, many people thought that this latest addition to the Ghost Recon series would never see the light of day. ![]() ![]() Tom Clancy’s Ghost Recon: Future Soldier (GRFS) was first announced to be in development way back in January of 2009 and over the past few years has had many “projected” release dates.
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